AI Insights · Timothy · April 2022
Top 5 Educational Games in New Zealand Q1 2022
Discover the performance of the top 5 educational games in New Zealand during Q1 2022, with insights from Sensor Tower.
In the first quarter of 2022, the top 5 educational games on a unified platform in New Zealand showcased diverse performance metrics in terms of weekly downloads, revenue, and active users. Data provided by Sensor Tower offers valuable insights into these trends.
Reading Eggs - Learn to Read saw a steady increase in weekly revenue, peaking at approximately $8.1K in the final week of February. Weekly downloads showed an upward trend mid-quarter, reaching 1.3K in the week of February 21, while weekly active users saw a slight increase from 6.2K to 7.8K throughout the quarter.
Lingokids - Play and Learn experienced a gradual rise in weekly revenue, peaking at around $1.6K in late February. However, weekly downloads declined from 896 in the week of January 10 to 324 by the end of March. Weekly active users also saw a decrease, dropping from 2.1K to 1.4K.
MindPal - Brain Training Games had a notable increase in weekly revenue, reaching a high of $1.1K in mid-February. The app's weekly downloads remained relatively stable, averaging around 700 downloads per week, while weekly active users showed a slight decline from 4K to 3.5K over the quarter.
TinyTap: Kids' Learning Games saw fluctuations in weekly revenue, peaking at $852 in mid-March. Weekly downloads showed a gradual increase, reaching 272 in the week of March 14. Weekly active users grew steadily from 1.7K to 2.4K by the end of the quarter.
Kiddopia - Kids Learning Games maintained consistent weekly revenue, peaking at $673 in late January. Weekly downloads fluctuated but remained relatively low, with a peak of 246 in the last week of December. Weekly active users saw a slight increase, averaging around 1.6K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.